Issue description:
I have one problem and a request (I can create a feature request if it is out of scope).
- If i casting via upnp the waveforms don’t get rendered.
- If i cast via upnp the progress bar isn’t smooth. I think that this happens because symfonium gets the progress every second and “jumps” one second forward.
Logs:
Upload description: gamebeaker_upnp_wave